Project Corridor Gameplay Demo
Added on 07 Jun 2016
Watched
3,349
times
This is a brief overview of an older project that eventually had to be taken back to the drawing board, but is entertaining to look at nonetheless. At the time it revolved very heavily around the gun being a physical object in the world, and that led to some neat little interactions. It also led to it becoming extremely unfocused, and getting the gunplay to feel like other games was a huge challenge using only physics based forces.
КОММЕНТАРИИ
Ваш аккаунт без аватарки
Чтобы приступить к размещению комментариев, выберите временную аватарку:
Confirm
Что-то пошло не так. Попробуйте еще раз.
Or
Загрузить на 'Аккаунт Y8'
Отменить